We already today support testing with image and text recognition blocks on Android emulators (Windows and Mac) and iOS Simulators (Mac). With this approach, it’s possible to test all of the different device types / screen sizes, etc, but of course one has to stick with image and text recognition.
For web testing, we expect to support opening Chrome in ”mobile” mode within some months, most likely before the end of Q1 2018, as this has been requested by many clients.
For native app testing on real devices without image and text recognition, we have not yet determined where it fits in our roadmap. The actual client demand for it has been very low, compared to features such as desktop UI automation on Windows. This is most likely due to the high degree of complexity when dealing with physical devices (how to continuously charge them without destroying the battery, how to manage many different devices at once, etc).
For any clarification, please contact our Priority Support.